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Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison.
Typhoid Rats (120)
£0.65 GBP
Typhoid Rats
Creature — Rat
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison.
Power: 1
Toughness: 1
Illustrated by Kev Walker
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast